ya I know what you mean, when I was in high school used to be in a video game designing class, it was a lot hared than it looked.-_-" but I'm glad you chose doing what you wanted to do and didn't succumb to peer pressure, from what i read in the comments they seemed to really want you to take part.
Yeah, there were the people that were very supportive about it and then there were the people who considered it more carefully and gave me reasonable advice v 3 v I did appreciate the enthusiasm though
Some guy named Mel. He was obviously not a professional game designer, a passionate creator more like. But he seemed honest and sincere, so I would've been happy to collaborate with him. He called his production thing AnimaJumpgames.
how much of the SoS story have you got written/composed? I would postpone the RPG if there isn't that much to go on as of yet, even if it is risking that the same person withdraws the offer in the future. My thinking is that if s/he is serious about wanting to make a game, s/he will stick with you as you get more of SoS done.
The story is planned but I have a script I need to write to clarify it > o< That's something I need to be able to do in my own time and not under the pressure of another person. Thanks for your advice